Monday, September 19, 2016

Video Game Classroom

I find it interesting the way this class will be structured. Using a video game structure and building up points as the class goes along to reach a grade is a new experience for me. This new teaching strategy is going to take some getting used to, but I feel like I will grow to enjoy it over time. A student needing to master the basic skills before they move is a root in a majority of video games. This is a root that Terry Heick is trying to plant in classrooms to master engagement. Heick relates the beginning lessons to “training sessions” in video games where students can prove their basic knowledge. Much like our class, the more difficult lessons cannot be reached until the simple tasks have been achieved. Heick gets rid of the “struggling student” issue by allowing those who are ready to move forward at their own pace. He writes more about his unique classroom idea here,Terry Heick- Video Game Classroom

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