Tuesday, February 28, 2017

Max and the Magic Marker App





Just when you think electronics are "bad" for kids, everything turns the other way around. There are limits when using these electronics that include cell phones, laptops/computers, IPads/IPods, video games, etc. We all feel guilty when us adults, let alone kids, spend more time on our own electronics from the time we actually need. But what kids come to you with educational games on an IPad and you can't stop them. Even more, what if they find a STEM game, will you actually not allow them to play? I introduce to you the app, Max and the Magic Marker. This app can be downloaded from the app store to IPads which can be used in classrooms. This app is a fun physics-based game that allows kids to become in control of Max (the boy that has to run through obstacles) and help Max through these obstacles by drawing bridges, parachutes, balances, lines, circles and many other creative ways students can think of. Students are building through a 2 dimension platform. There are puzzle levels that come with challenges, secrets and rewards in each level which gets kids encouraged to keep on going. This app is a great way to get students thinking of what they have to do and how they will complete their task. This website provides more details about the app itself and a few questions that can be answered. So how is that for electronic handeling? Limit time usage, not the educational part!

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